Lua Player Plus Vita
Documentation of lpp-vita
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Render Class Reference

Public Member Functions

int createVertex (number x, number y, number z, number u, number v, number n1, number n2, number n3)
 Create a vertex.
 
void destroyVertex (int v)
 Destroy a vertex.
 
int loadModel (table v, int texture)
 Load a set of vertices as 3D model.
 
int loadObject (string filename, int texture)
 Load an .obj model.
 
void unloadModel (int model)
 Free a model.
 
void drawModel (int model, number x, number y, number z, number angleX, number angleY, number angleZ, bool unbind)
 Print a model on screen.
 
void useTexture (int model, int texture)
 Set a given texture for a model.
 
void setCamera (number x, number y, number z, number rot_x, number rot_y, number rot_z)
 Set view camera instance settings.